Announcements: Please turn off your adblock for! Advertisements help us pay for the site, which allows you to use it--
*Also make sure to Introduce yourself, in the below section! Say Hi, and tell us who you are!* ~quinn

Bully 2 Wishlist

Anything Bully 2 related.
User avatar
New Kid
New Kid
Posts: 8
Joined: Thu Aug 24, 2017 4:40 am
Location: Down the toilet

Re: Bully 2 Wishlist

Postby Thero » Thu Aug 24, 2017 4:59 am

I was thinking for a prequel, seeing what happened before Jimmy went to Bullworth.

Of course, it's not a great idea, but a general feedback of what to add:

More arcade games
Reputation with authority - increased by various errands or side story missions
Detailed graphics
Ability to join different cliques to have different features
New cliques - e.g. Photography, Rebels, Art
More balanced fights
Phone - options to meet up, create group or general settings/menu and map navigation
Relationships that increase and decrease from socialisation
More Easter eggs/secrets
New students replacing or added
Wider inventory
After school clubs to increase abilities for different cliques
Hunger - if haven't eaten, pass out to infirmary/if eaten, normal day - eaten in cafeteria or restaurant in open town
Parties - can increase skills for friendship, relationship or general skills
Larger variety of places/towns in the map
Sweggy flushed me down the toilet, I am his goldfish

User avatar
Posts: 72
Joined: Sat Aug 12, 2017 10:56 pm
Location: jef

Re: Bully 2 Wishlist

Postby LunchMoneyyDex » Thu Aug 24, 2017 11:48 am

New cliques, reformed for whatever era the game is set in. And if the leaks are true, it looks like this may be happening, with the goths, etc.
ss_gary Germans who wish to use firearms should join the SS or the SA -- ordinary citizens don't need guns, as their having guns doesn't serve the State. ss_gary

User avatar
Getting Somewhere
Getting Somewhere
Posts: 124
Joined: Sun Aug 13, 2017 8:02 pm
Location: Houston

Re: Bully 2 Wishlist

Postby Flyken » Thu Aug 24, 2017 5:30 pm

Tbh, i'd love for a Bully game to take place in the 80's. It would be a great setting for high school stereotypes, and makes it a little bit more realistic, since you don't really see those types of stereotypes nowadays.
SmugGary "I'm going to pound you like my dad pounds me!" SmugGary

User avatar
New Kid
New Kid
Posts: 6
Joined: Sat Sep 02, 2017 1:03 am
Location: Florida, USA

Re: Bully 2 Wishlist

Postby DoubleLaGLord » Sat Sep 02, 2017 3:13 am

I'm torn between wanting to see a prequel, more detail orientated Bullworth. Or future one where all our favorites are now grown.

I can't stray from really wanting to stay in Bullworth. Letting the developers bring to life their original ideas that the PS2 platform couldn't support.

Also. I agree with what a lot of people are saying with the online aspect. It would be really cool to be able to pick your own clique and have battles with other players. That was a really good idea.
What's up nerdlings?

User avatar
Bailey Hanlon
Getting Somewhere
Getting Somewhere
Posts: 57
Joined: Mon Aug 14, 2017 1:59 pm
Location: London

Re: Bully 2 Wishlist

Postby Bailey Hanlon » Sun Sep 03, 2017 12:00 am

Playing as twins might be interesting!

User avatar
New Kid
New Kid
Posts: 1
Joined: Fri Sep 08, 2017 12:57 am

Re: Bully 2 Wishlist

Postby Elyson » Fri Sep 08, 2017 2:29 am

Hey guys,

My Bully 2 wishlist may seem more different than the usual ones which people ask for Jimmy/Gary/Bullworth to return because I know Rockstar always rocks with the game protagonist's history or its location. I've been thinking about how Bully 2 would fit but lately I was thinking the world of an university would fit very well (or a high school universe)

- Rockstar could expose what happen in an university: the pressure behind a student mind: drugs traffic, suicide, exposed privacity and even family problems (I liked the possibility of the protagonist living with its dad) and Bullying
- A backpack and a locker for collectibles and melee weapons as ruller, baseball bat, umbrella or throwable items as apples and bananas, textbooks, basket ball, soccer ball or a toilet paper (save rare items and deliver specific packages)
- Interactivy (Please Rockstar, you're the winner in interactivy with scenarios in game, I never saw an interactive game as Bully since Max Payne 2)
- An iFruit phone for contacting friends, camera, social networks (life invader?) and other apps, cheats, snapmatic...
- Keep the skate (It's one of the best things Rockstar put in a game!)
- A pet and animals in general
- A camping in certain part of the game (one of alleged Bully 2 artworks reforced this wish I always had!) and maybe a Prom?
- More social contact with people (students and other NPCs) in free roam at the point you could starting a relationship with someone
- Many Easter Eggs, Delicious Easter Eggs...
- Skate Park and NPCs skateboarding (a clique too?)
- Surfing (Maybe the waves mechanic would be more sofisticated than in GTA V) and crowed beachs
- "Secret" Groups in Boys Dorm (you have to be in a such level of the expecific clique to joy the reunions)
- University Parties
- Headphones you could use in free roam on the bike, skatebording chilling... using radio stations of the game (It seems to have been removed from GTA V)
- Music Classes with an instrument you can choose one in the begginng of semester, season, school year... GUITAR, PLEASE R*!
- Purchase Houses or just to keep safehouses method
- Keep the jobs
- Personal Vehicle (I liked the possible info where the protagonist is not able to steal any vehicle and has it's own good old car)

Ideas of Missions:

- About the drug traffic: Someone is threatening you by text message and you have to deliver a package in a specific place
- About the Camping: Challenges against teams (It could joy triathlon and scaling superficies) this idea isn't supposed to be childish cause high school and university students can joy those activities lol

1. The protagnoist may find some kind of instutional corruption at this point;
2. Choose between winning for his team or helping someone with a trouble at the the ultimate challenge

- An University/School mission involves a fire weapon but not supposed to be kept in the game afterwards.

Thank you for taking your time and sorry for my English!

I'm from Brazil and Bully is my favorite game of all time.

User avatar
New Kid
New Kid
Posts: 4
Joined: Mon Oct 02, 2017 2:32 am
Location: Sydney

Re: Bully 2 Wishlist

Postby Dirtybird » Mon Oct 02, 2017 3:52 am

Like others have reiterated and some newish ideas,
- Bully 2 to feature Bullworth Academy in nice hd/4k visuals
- The whole cast returning but with expanded buildings (new ones?/ observatory gets used again for cool astronomy or physics classes)
- Jimmy Hopkins as protagonist one or two years later in his last year/s of high school
- MA or M rating, including things like smoking cigarettes or drinking alcohol and more romantic options and girlfriend mechanics
- What i said before [whole cast returning] but around 20 or so more new students (could be two new cliques, hipsters and like heavy metal people) and an expansion of the faculty and prefects with school captains and such
- Free (cd projekt red inspired) DLC or add on called "Garry's revenge" where he comes back to try and bring Bullworth to its knees in some weird ass plot involving townies/dropouts or multiple drunk hobos
- Jimmy gets to spend time with his biological father, we got more info on his mum and step fathers backstory/wherabouts
- A rival public high school or boarding private school (Snobnose College/ Bullworth High - dont know if "High" is an american thing but in australia its short for Highschool) the two rival schools compete in football matches (soccer/gridiron) and basketball, hockey maybe, bike races and secret fight club stuff in the hole under the school or at a remote place in the town
- HEAPS of customization options like in GTA: SA, new haircuts, clothes, school clothes, get to increase decrease weight due to exercise and diet + more things to spend money on
- Return of Happy Volts Asylum with a mission where you get interned there and more fleshed out inmates and staff so its less barren
- Return of the carnival because dunking midgets is fun
- And finally more 2017 style features, like a phone with social media capabilities (talking to students on fake snapchat or dialing up pete to hangout)

sorry for the huge word wall lol

User avatar
Getting Somewhere
Getting Somewhere
Posts: 81
Joined: Sat Aug 12, 2017 11:04 pm

Re: Bully 2 Wishlist

Postby Micavolg » Sat Nov 04, 2017 4:12 am

Fatty McBigLarge wrote:
Sun Aug 13, 2017 8:32 pm
I would like to see Classes have a bigger impact on the game rather then the player just being rewarded for completing them. Say if you were to constantly pass your classes the Nerd clique will respect you more, attend Gym class a lot and the Jocks will back you up in a fight, and also if you were skipping classes and fail them maybe there should be consequences in-game similar to schools in real life.
Noice idea

User avatar
King Cobra
Posts: 56
Joined: Fri Aug 25, 2017 4:19 am
Location: Bullworth

Re: Bully 2 Wishlist

Postby King Cobra » Sat Nov 04, 2017 11:05 am

While I could see quite a long list of things needed in Bully 2, the one thing Bully didn't have was a large map. This is something I would like to see for Bully 2. Most games Rockstar makes are open world and large. Bully wasn't near that scale.

A bigger world with more life and activity would be a nice improvement. An open world is only as good as what it has within it.

Once you run out of things to do your attention to that game dies quite quickly. A lof of developers make this mistake. They invest in a great story and put nothing into the open world. Having an empty world can send a player's attention to a game on a straight 900 fall.

This is mainly due to the gaming industry overall and how it is like a leech you can't get rid of. When first person games became popular everyone tried making their own brand of it and failed, clogging the market with worthless shit.

Open world games now being the latest thing people have moved towards, the companies are right behind us and now trying to desperately make any open world games. This is a repeating pattern.

People get sick of certain games because the industry ruins it like a virus, so players move on to something else. But just like the infection they are, the industry ruins whatever we find next. Eventually there won't be anything left. That's when we'll have the next major crash in the gaming market. Some fear it, some want it. No matter how you look at it though, the behavior of companies is just moving us towards it.

When you have companies who build primarily open world, they specialize in it and know what they're doing. Rockstar is a clear example of that. When companies get involved in making games just due to popularity and profit, they usually don't know what they're doing and fail.

Who is online

Users browsing this forum: No registered users and 0 guests